Hey, I'm Daniel Zheng
Software Engineer @ Google
I build high-performance, elegant systems and explore the intersection of backend engineering, computer science education, and visual media. Alum of the University of Michigan.
Featured Projects
Autograde Scaler
A high-concurrency auto-grading subsystem built to scale computing resources dynamically for university programming assignments.
Explore ProjectAether Graphics Engine
A lightweight real-time graphics rendering engine demonstrating custom shaders, lighting pipelines, and mesh loading structures.
Explore ProjectPersonal Portal
An ultra-performant, responsive web application serving as a central hub for my professional work, photos, and academic resources.
Explore ProjectExplore More
Photography
Explore a curated gallery of high-resolution architectural, urban, and landscape photography captured from my travels.
Open GalleryUMich CS Guide
A survival manual and roadmap featuring advice, difficulty ratings, and strategy logs for EECS courses at UMich.
Open Guide